Really addictive gameplay.
I thought the combination of graphics and gameplay was fun. I thought the weapons where good, but the pricing compared to how much you can save up to the amount of zombies, is very unfair. I thought it would have been a good idea to implement some sort of multiplier for points from kills, which would increase with the difficulty/amount of zombies. I also thought the pistol was off, as it would take 7-10 shots to kill a zombie when other games take 3-5 shots for a basic zombie kill.
The pay for extras bit is the only downer, as i could not get into this game enough to sanction spending real money for game play; I there was other gamplay modes, like co-op, multiplayer or diffrent unlockable levels, maybe a choice of music and diffrent gameplay modifiers, then it maybe be worth paying to be playing. As mentioned above, yolu state it is to test a new system? I have combed through newgrounds for pay2play games and apart from a few, there aint many. Mainly because most people which submit material on newgrounds, iver do it for free; for other people to enjoy there media/games. or people get sponsored to do it; usally for free gameplay purposes. But because of the quality of the gameplay i cant mark it down, but because the overall quality of the gamaplay, it also makes it not worth while to purchase extras.
I agree with below!
Because you can go through walls, this makes it to easy and the retro version of snake did not have this feature (nokia, gameboy and acorn master). Also Usage of micheal jacksons "triller" is a copyright breach and you could get done for that (you dont have to sell or copy the song to upset copyright, since you dont have terms of usage". The game runs very smoothly and its a good idea, but its way to easy and not enough like the original to call it "Retro snake".
I dont get it, its like a anti-child abuse thing, but with music which really does not suit the situation. Ive been the victim of abuse and this is not funny.
The animations are good, but the subject is not projected in the right way.
That was cool, vomit mode made me quite disorientated, graphics are cool and the 3D mode was pretty weird to start off with. I found Vomit mode did not respond very well to the controls and it lagged, consiquently you end up with pieces coming down and start spinning around or just drops, when you aint pressed anything for a while. but apart from that the game was quite fun to play.
I think you should put a choice of music on, as tetris on E.Guitar is quite annoying after a few loops!
I'm aware of the lag, wich may come from the lack of optimization of native 3D functions of Flash10. In order to play 3D mode decently, you should deactivate the funky background.
Thank you NG people for your comments, I will make some other musics for the next release and fix some other things.
The style of this game where good and the graphics where good. The weapons and shop feature was also good. I think the GUI was good and i think the concept of this type of game was good, but......
The problems I found where;
1.) When you try to jump over barricade, you get stuck on an invisible ledge in front of it and you cant jump off it. So you have to walk forwards and jump again, letting your defense down, so you get attacked by the zombies.
2.) Sometimes when your using the a gun, it freezes not letting you reload, change the weapon or fire.
3.) The game really slows down when there is alot of zombies on screen and changing the quality does not help much. (I have a audio/studio pc with Quad 2.44Ghz, 3GB RAM and a 2M connection, so i know it aint my machine which is making this slow down).
4.) Why does she take so long to reload? she takes ages to reload some weapons e.g: a M4 or a hand gun, which dont take that long to reload. weapons like the shotgun and grenade launcher are un-useable, because they take so long to reload.
5.) Sometimes when you shot you cant walk as well, but when you walk first, you can shoot.
6.) You should be able to change your weapon when your ammo is depleated, but you cant and you have to wait for it to reload, this mostly true with things like the shotgun and the grenade launcher; by the time you have reloaded you are dead or seriously injured. If you can change weapon on depleation or during reloading, that might make the game a tad more possible to survive if you are trapped.
7.) If you are on a selected map and you chose to redo that map at the end of that stage, you should be able to continue to the next stage at the end of the day as an option.
8.) When you shoot at the zombies, if you shoot them in the feet or in the head, it does the same damage. So i think you take more damage if you shoot them in the head.
9.) If you shoot them in the head with the desert eagle, shotgun or the rifles, you should be able to blow there heads off (strength of zombie dependant).
10.) There is no 10!
That was well cool, i think the graphics are cool and the style of game is like amazing. id like to see more games like this. Ace!!
yeh quite boring really
Firstly if this is a demo, you should say its a demo in the discription.
I liked the graphics and the game style but this has been done so many times it is boring. Razvan if my grandma where playing this she would have fallen asleep.
Fun game (id call it more of a widget actually), you need to put some objects in there as well so you have more things to wack your doll man on, i also think you could have some SFX in there "oh, ah, you broken my butt", you could also add another ragdoll in there and you could juggle them or colide them. The physics are not bad and the animation i alright.
This game was nearly the same to the breakout/pong game submitted two weeks ago on this site. nice style, but kind of reminds me of klick and play.
this is quite cool as there arent to many good breakout type game on here. I think the graphics look fun and bouncy. I think you could make the backdrop more funky, apart from that i think this is a really good effort!
thanx :). Ill look into this.
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